About

I’m a Senior UX designer based in Burlington, Ontario. I think on a systems-level to set up your projects with lasting success. Whether it's hardware limitations or keeping up the field of design with the blazing-fast AI-enabled industry pace, I get it done every time.

At Thirdverse, I was sole UX designer on X8, a cross-platform 5v5 VR hero shooter on Meta Quest and Steam VR (Very Positive Steam rating). I designed the full UX flow for the X8 × Konami Contra DLC — a licensed IP collaboration shipped on Steam. I designed a diegetic 3D in-game shop in ShapesXR to replace a flat 2D store. I also took on a secondary role managing the in-game shop database: built a Google Sheets automation to streamline weekly content updates, and ran weekly monetization reports against in-engine telemetry.

Before Thirdverse, I led UX research and design groundwork at Masterpiece Studio Pro on a new standalone VR 3D creation app — multi-stakeholder discovery, proto-personas, prioritization matrix work, diverge/converge ideation across a cross-functional team, and outsourced usability testing. V1 shipped.

I tend to think at the system level. RAGU at Latchkey and the Master Data Helper at Thirdverse both started as immediate one-off needs (UI scaling for the next game; data entry for the next batch of items) and became systems that outlasted the original use case.

I treat limitations as design constraints rather than as blockers — standalone-VR animation budgets, the Roblox device range, fast shipping cycles each shaped specific design decisions on the work above.

Research & strategy

  • User research
  • Information architecture
  • Card sorting & usability testing
  • Design systems
  • Prioritization & journey mapping
  • Heuristic evaluation

Design & prototyping

  • Figma
  • FigJam
  • Miro
  • ShapesXR
  • Adobe Creative Suite

Game & 3D

  • Unity (UI)
  • Unreal Engine (UI)
  • Roblox Studio
  • Blender
  • 3ds Max
  • Parametric CAD

AI & engineering

  • Claude
  • MCP Servers
  • Ollama
  • SQL
  • HTML / CSS / JS

Master of Information, User Experience Design — University of Toronto, 2021. GPA 3.94.

Bachelor of Science, Evolutionary Anthropology — University of Toronto, 2019.

Burlington, ON · open to remote and Toronto-area hybrid